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Description

Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada

challenging quests and game play designed for a single player or a cooperative group of 2-5 players

There are two trays for dice

- Additional Rules: this section includes new and additional rules usable by House Escher gangs in games of Necromunda

The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river

EXIT 14: The Gate Between Worlds type-board Each part of the expansionCan you solve the riddles and find your way through the worlds and back home? You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark around you. When you regain

Exchange/Return Notes
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